Anime 2030 RPG
Character
Building Notes ( house rules )
The following are free things that everyone gets, a net +20 value for your character.
The following are free things that everyone gets, a net +20 value for your character.
The Youth Disadvantage -10pnts
Whatever
your true background, you are considered a teenager by society. There are
things you can not legally do and others that are simply against social norms.
You have a -2 reaction from all adults when you are being serious. “You’re just
a kid.” Also your parents or legal
guardian have certain rights over you. Your family may be rich but it’s not
your money –yet. No wealth level above comfortable is allowed.
The Friends Advantage 10pnts
Almost
everyone has a few friends, 2 to 4; these points represent your long time pals.
Use the Contacts rules P44, with effective skill 12 and frequency of appearance
‘quite often’. In many ways they act like Allies, however their point values
would make them Dependents. They are average teenagers not super heroes.
Everyman skills 10pnts
These
represent the skills that almost everyone learns as they grow up.
- Acting IQ/A 1 IQ-1
- Fast talk IQ/A 1 IQ-1
- Detect lies Per/H 1 Per/-2
- Computer Op IQ/E 1 IQ
- Area know - home IQ/E 1 IQ
- Savoir fair IQ/E 1 IQ
- Stealth DX/A 1 DX-1
- Hobby skill IQ/A 1 IQ-1
- Driving - bike DX/A 1 DX-1
- Brawling DX/E 1 DX
School skills 10pnts
These
represent what most people learn by the time they have finished middle school.
One point
in each is free, but a good student should have two points in most of these.
- History IQ/H 1 IQ-2
- Math IQ/H 1 IQ-2
- Science IQ/H 1 IQ-2
- Area know – world IQ/E 1 IQ
- First aid IQ/E 1 IQ
- Swimming HT/E 1 HT
- Singing HT/E 1 HT
- Research IQ/A 1 IQ-1
- Writing IQ/A 1 IQ-1
- Sport DX/A 1 DX-1
No comments:
Post a Comment